Fog screen¶
Restores the fog screen of the original Xbox release: layers of scrolling fog drawn inside planar fog volumes, like the fog over the swamp of The Silent Cartographer. The PC port dropped the effect, so fog volumes looked like flat colored layers.
The fog layers move with the wind at the Xbox speed at any frame rate, and models close to the camera are drawn into the fog depth, so they cut into the fog correctly.
The effect needs a graphics card with pixel shader 2.0 support and Ringworld's shaders in the effect collection (see Installation). Without pixel shader 2.0 it is skipped.
Commands¶
rasterizer_environment_fog_screen¶
Syntax: rasterizer_environment_fog_screen <setting: boolean>
Stock global that did nothing since the effect was removed. It now turns the fog screen on and off. The value is not saved.