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ActorFlags

Fields

Field Type
avoidFriendsLineOfFire boolean
crouchWhenInLineOfFire boolean
fixedCrouchFacing boolean
cannotMoveWhileCrouching boolean
suicidalMeleeAttack boolean
swarm boolean
diveOffLedges boolean
alwaysChargeInAttackingMode boolean
crouchWhenHidingFromUnopposable boolean
panickedByUnopposableEnemy boolean
flying boolean
berserkingUsesPanickedMovement boolean
alwaysBerserkInAttackingMode boolean
stalkingFreezeIfExposed boolean
useStalkingBehavior boolean
defensiveCrouchWhileCharging boolean
crouchingMustMoveForward boolean
standingMustMoveForward boolean
startFiringBeforeAligned boolean
getsInVehiclesWithPlayer boolean
alwaysChargeAtEnemies boolean
panicWhenSurprised boolean
mustCrouchToShoot boolean
unused1 boolean
crouchWhenGuarding boolean
crouchWhenNotInCombat boolean
tryToStayStillWhenCrouched boolean
shootAtTargetSLastLocation boolean
unused boolean
sneakUncoveringPursuitPosition boolean
sneakUncoveringTarget boolean
canSeeInDarkness boolean