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ModelCollisionGeometry

Fields

Field Type
flags ModelCollisionGeometryFlags
indirectDamageMaterial integer
maximumBodyVitality number
bodySystemShock number
friendlyDamageResistance number
localizedDamageEffect TagReference
areaDamageEffectThreshold number
areaDamageEffect TagReference
bodyDamagedThreshold number
bodyDamagedEffect TagReference
bodyDepletedEffect TagReference
bodyDestroyedThreshold number
bodyDestroyedEffect TagReference
maximumShieldVitality number
shieldMaterialType ModelCollisionGeometryShieldMaterialType
shieldFailureFunction ModelCollisionGeometryShieldFailureFunction
shieldFailureThreshold number
failingShieldLeakFraction number
minimumStunDamage number
stunTime number
rechargeTime number
shieldDamagedThreshold number
shieldDamagedEffect TagReference
shieldDepletedEffect TagReference
shieldRechargingEffect TagReference
runtimeShieldRechargeVelocity number
materials ModelCollisionGeometryMaterials[]
regions ModelCollisionGeometryRegions[]
modifiers ModelCollisionGeometryModifier[]
xLower number
xUpper number
yLower number
yUpper number
zLower number
zUpper number
pathfindingSpheres ModelCollisionGeometryPathfindingSpheres[]
nodes ModelCollisionGeometryNodes[]