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ModelCollisionGeometryRegionsFlags

Fields

Field Type
causesHeadMaimedScream boolean
forcesDropWeapon boolean
inhibitsWalking boolean
inhibitsWeaponAttack boolean
inhibitsMeleeAttack boolean
disappearsWhenShieldIsOff boolean
diesWhenObjectIsDamaged boolean
diesWhenObjectDies boolean
forcesObjectToDie boolean
livesUntilObjectDies boolean