Player¶
Fields¶
| Field | Type |
|---|---|
playerId |
integer |
localPlayerIndex |
integer |
squadIndex |
integer |
teamIndex |
integer |
interactionObjectHandle |
ObjectHandle |
actionResult |
PlayerActionResult |
interactionObjectSeat |
integer |
respawnTime |
integer |
respawnTimePenalty |
integer |
unitHandle |
ObjectHandle |
deadUnitHandle |
ObjectHandle |
bspClusterIndex |
integer |
weaponSwapResult |
boolean |
autoAimTargetObject |
ObjectHandle |
lastFireTime |
integer |
networkPlayerData |
NetworkPlayer |
powerUpDurations |
integer[2] |
multiplayerInfo |
MultiplayerPlayerInfo |
killStreak |
integer |
multikill |
integer |
lastKillTime |
integer |
kills |
integer[4] |
assists |
integer[4] |
betrays |
integer |
deaths |
integer |
suicides |
integer |
teamKills |
integer |
multiplayerStatistics |
PlayerMultiplayerStatistics |
telefragTimer |
integer |
quitTime |
integer |
telefragDanger |
boolean |
quit |
boolean |
ping |
integer |
teamKillCount |
integer |
teamKillTicksSinceLast |
integer |
position |
Point3d |
actions |
PlayerActions |
baselineUpdateXyAim |
number |
baselineUpdateZAim |
number |
baselineUpdateForward |
number |
baselineUpdateLeft |
number |
baselineUpdateRateOfFire |
number |
baselineUpdateWeaponSlot |
integer |
baselineUpdateGrenadeSlot |
integer |
updateAiming |
Point3d |
updatePosition |
Point3d |