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Player

Fields

Field Type
playerId integer
localPlayerIndex integer
squadIndex integer
teamIndex integer
interactionObjectHandle ObjectHandle
actionResult PlayerActionResult
interactionObjectSeat integer
respawnTime integer
respawnTimePenalty integer
unitHandle ObjectHandle
deadUnitHandle ObjectHandle
bspClusterIndex integer
weaponSwapResult boolean
autoAimTargetObject ObjectHandle
lastFireTime integer
networkPlayerData NetworkPlayer
powerUpDurations integer[2]
multiplayerInfo MultiplayerPlayerInfo
killStreak integer
multikill integer
lastKillTime integer
kills integer[4]
assists integer[4]
betrays integer
deaths integer
suicides integer
teamKills integer
multiplayerStatistics PlayerMultiplayerStatistics
telefragTimer integer
quitTime integer
telefragDanger boolean
quit boolean
ping integer
teamKillCount integer
teamKillTicksSinceLast integer
position Point3d
actions PlayerActions
baselineUpdateXyAim number
baselineUpdateZAim number
baselineUpdateForward number
baselineUpdateLeft number
baselineUpdateRateOfFire number
baselineUpdateWeaponSlot integer
baselineUpdateGrenadeSlot integer
updateAiming Point3d
updatePosition Point3d