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Projectile

Inherits from Object.

Fields

Field Type
flags ProjectileFlags
detonationTimerStarts ProjectileDetonationTimerStarts
impactNoise ProjectileImpactNoise
aIn ProjectileAIn
bIn ProjectileBIn
cIn ProjectileCIn
dIn ProjectileDIn
superDetonation TagReference
aiPerceptionRadius number
collisionRadius number
armingTime number
dangerRadius number
effect TagReference
timerLower number
timerUpper number
minimumVelocity number
maximumRange number
airGravityScale number
airDamageRangeLower number
airDamageRangeUpper number
waterGravityScale number
waterDamageRangeLower number
waterDamageRangeUpper number
initialVelocity number
finalVelocity number
guidedAngularVelocity number
detonationNoise ProjectileDetonationNoise
detonationStarted TagReference
flybySound TagReference
attachedDetonationDamage TagReference
impactDamage TagReference
materialResponses ProjectileMaterialResponses[]