Projectile¶
Inherits from Object.
Fields¶
| Field | Type |
|---|---|
flags |
ProjectileFlags |
detonationTimerStarts |
ProjectileDetonationTimerStarts |
impactNoise |
ProjectileImpactNoise |
aIn |
ProjectileAIn |
bIn |
ProjectileBIn |
cIn |
ProjectileCIn |
dIn |
ProjectileDIn |
superDetonation |
TagReference |
aiPerceptionRadius |
number |
collisionRadius |
number |
armingTime |
number |
dangerRadius |
number |
effect |
TagReference |
timerLower |
number |
timerUpper |
number |
minimumVelocity |
number |
maximumRange |
number |
airGravityScale |
number |
airDamageRangeLower |
number |
airDamageRangeUpper |
number |
waterGravityScale |
number |
waterDamageRangeLower |
number |
waterDamageRangeUpper |
number |
initialVelocity |
number |
finalVelocity |
number |
guidedAngularVelocity |
number |
detonationNoise |
ProjectileDetonationNoise |
detonationStarted |
TagReference |
flybySound |
TagReference |
attachedDetonationDamage |
TagReference |
impactDamage |
TagReference |
materialResponses |
ProjectileMaterialResponses[] |