ScenarioGlobalsType
Values
"sceneryName"
"deviceName"
"weaponName"
"vehicleName"
"unitName"
"objectName"
"scenery"
"device"
"weapon"
"vehicle"
"unit"
"object"
"hudCorner"
"actorType"
"aiDefaultState"
"team"
"gameDifficulty"
"objectDefinition"
"damageEffect"
"actorVariant"
"animationGraph"
"loopingSound"
"damage"
"effect"
"sound"
"objectList"
"hudMessage"
"navpoint"
"conversation"
"startingProfile"
"aiCommandList"
"ai"
"deviceGroup"
"cutsceneRecording"
"cutsceneTitle"
"cutsceneCameraPoint"
"cutsceneFlag"
"triggerVolume"
"script"
"string"
"long"
"short"
"real"
"boolean"
"void"
"passthrough"
"functionName"
"specialForm"
"unparsed"