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ScenarioGlobalsType

Values

  • "sceneryName"
  • "deviceName"
  • "weaponName"
  • "vehicleName"
  • "unitName"
  • "objectName"
  • "scenery"
  • "device"
  • "weapon"
  • "vehicle"
  • "unit"
  • "object"
  • "hudCorner"
  • "actorType"
  • "aiDefaultState"
  • "team"
  • "gameDifficulty"
  • "objectDefinition"
  • "damageEffect"
  • "actorVariant"
  • "animationGraph"
  • "loopingSound"
  • "damage"
  • "effect"
  • "sound"
  • "objectList"
  • "hudMessage"
  • "navpoint"
  • "conversation"
  • "startingProfile"
  • "aiCommandList"
  • "ai"
  • "deviceGroup"
  • "cutsceneRecording"
  • "cutsceneTitle"
  • "cutsceneCameraPoint"
  • "cutsceneFlag"
  • "triggerVolume"
  • "script"
  • "string"
  • "long"
  • "short"
  • "real"
  • "boolean"
  • "void"
  • "passthrough"
  • "functionName"
  • "specialForm"
  • "unparsed"