integratedLightLastsForever |
boolean |
integratedLightCntrlsWeapon |
boolean |
shieldsFryInfectionForms |
boolean |
ignoredByAutoaiming |
boolean |
specialCinematicUnit |
boolean |
inconsequential |
boolean |
runsAroundFlaming |
boolean |
shieldSapping |
boolean |
notInstantlyKilledByMelee |
boolean |
meleeAttackersCannotAttach |
boolean |
cannotOpenDoorsAutomatically |
boolean |
impactMeleeDiesOnShields |
boolean |
impactMeleeAttachesToUnit |
boolean |
simpleCreature |
boolean |
hasNoAiming |
boolean |
donTRefaceDuringPings |
boolean |
meleeAttackIsFatal |
boolean |
resistsPings |
boolean |
causesPassengerDialogue |
boolean |
unused |
boolean |
entranceInsideBoundingSphere |
boolean |
firesFromCamera |
boolean |
halfSpeedInterpolation |
boolean |
destroyedAfterDying |
boolean |
circularAiming |
boolean |