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UnitFlags

Fields

Field Type
integratedLightLastsForever boolean
integratedLightCntrlsWeapon boolean
shieldsFryInfectionForms boolean
ignoredByAutoaiming boolean
specialCinematicUnit boolean
inconsequential boolean
runsAroundFlaming boolean
shieldSapping boolean
notInstantlyKilledByMelee boolean
meleeAttackersCannotAttach boolean
cannotOpenDoorsAutomatically boolean
impactMeleeDiesOnShields boolean
impactMeleeAttachesToUnit boolean
simpleCreature boolean
hasNoAiming boolean
donTRefaceDuringPings boolean
meleeAttackIsFatal boolean
resistsPings boolean
causesPassengerDialogue boolean
unused boolean
entranceInsideBoundingSphere boolean
firesFromCamera boolean
halfSpeedInterpolation boolean
destroyedAfterDying boolean
circularAiming boolean