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Biped

Inherits from Unit.

Fields

Field Type
movingTurningSpeed number
flags BipedFlags
stationaryTurningThreshold number
aIn BipedAIn
bIn BipedBIn
cIn BipedCIn
dIn BipedDIn
dontUse TagReference
bankAngle number
bankApplyTime number
bankDecayTime number
pitchRatio number
maxVelocity number
maxSidestepVelocity number
acceleration number
deceleration number
angularVelocityMaximum number
angularAccelerationMaximum number
crouchVelocityModifier number
maximumSlopeAngle number
downhillFalloffAngle number
downhillCutoffAngle number
downhillVelocityScale number
uphillFalloffAngle number
uphillCutoffAngle number
uphillVelocityScale number
footsteps TagReference
jumpVelocity number
maximumSoftLandingTime number
maximumHardLandingTime number
minimumSoftLandingVelocity number
minimumHardLandingVelocity number
maximumHardLandingVelocity number
deathHardLandingVelocity number
standingCameraHeight number
crouchingCameraHeight number
crouchTransitionTime number
standingCollisionHeight number
crouchingCollisionHeight number
collisionRadius number
autoaimWidth number
runtimeCosineStationaryTurningThreshold number
runtimeCrouchTransitionVelocity number
runtimeMinimumNormalK number
runtimeDownhillK0 number
runtimeDownhillK1 number
runtimeUphillK0 number
runtimeUphillK1 number
runtimePelvisNodeIndex integer
runtimeHeadNodeIndex integer
contactPoints BipedContactPoint[]